BARRIER-AWARE WAYFINDING

Accessible routing that adapts to elevators, ramps, and real constraints

End-to-end UX for barrier-aware navigation—clear tradeoffs, trust, and fast reroutes

Built for constraints: elevators outages, steep ramps, edge states (missing data), and fast reroutes.

Metrics: 8 screens • 10 components • iterations • usability checks


ROLE

UX Designer

EXPERTISE

Customer-facing UX • Interaction Design • Systems

YEAR

2025

Project description

Project description

AccessMap is an accessibility-first navigation experience that helps people choose routes that match real mobility constraints—not just the shortest path. It reduces uncertainty by surfacing step-free options, slope/grade, curb cuts, surface quality, and temporary barriers (elevator outages, construction), so users can move confidently. The system is built for fast iteration: clear flows, reusable components, and edge states (missing data, conflicts, reroutes) that keep routing trustworthy even when the map isn’t perfect.

Timeline

4–6 weeks (discovery → requirements + constraint mapping → IA + route logic → flows → hi-fi UI → interactive prototype → usability checks + iteration)

Why this matters

Most maps assume a “default body.” For wheelchair users, people with injuries, seniors, and caregivers, stairs/steep slopes aren’t a minor inconvenience—they’re a hard stop. AccessMap reframes routing as a customer trust problem: if constraints aren’t visible, users can’t plan safely. By making accessibility signals explicit and designing resilient fallback states, AccessMap enables inclusive navigation that scales across cities and keeps users in control.

Process

Process

I treated this as a high-stakes UX problem where reliability, clarity, and accessibility are non-negotiable—because the cost of a wrong route is real.

1) Cross-functional + constraints

Partnered with PM + Engineering to translate [accessibility constraints + data gaps] into user flows, edge states, and handoff-ready specs—shipping under real technical constraints.

2) Templates/flows/diagrams

Used templates to rapidly produce process flows, conceptual diagrams, and IA—aligning stakeholders early and reducing rework downstream.

3) Fast iteration

Iterated quickly on flows → wireframes → hi-fi mocks → prototypes, incorporating feedback, usability signals, and feasibility constraints to refine the routing.

Research & Insights

Identified primary user groups: wheelchair users, cane users, stroller users, travelers with luggage, and people with temporary injuries.

Mapped core jobs-to-be-done:

  • Reach destination without barriers (no stairs / unsafe slopes).

  • Know what to expect before starting (surface, incline, curb cuts).

  • Recover fast when conditions change (outages, closures, missing data).

    Found key pain points:

  • Uncertainty (hidden stairs/ramps, “step-free” claims not reliable)

  • Anxiety from last-minute obstacles

  • Lack of route confidence and limited fallback options

  • Confusing tradeoffs (shorter vs safer vs smoother)

Problem framming

How might we make accessibility constraints (steps, slope, surface, outages) understandable and controllable—so users can trust a route before they commit and recover instantly if reality changes?

Information Architecture & Flows

Designed flows around decision moments, not screens:

  • Route selection: compare accessible options with clear badges (step-free, low-slope, smooth surface).

  • Route explanation: “Why this route?” breakdown (tradeoffs, risk flags, confidence).

  • Navigation: live guidance + proactive alerts (upcoming steep segment, missing curb cut, elevator outage).

  • Recovery: one-tap reroute + report barrier + switch to safer mode (minimum-risk route).

Validation & Iteration

Prototype testing focused on:

  • Time to choose a safe route (decision speed without confusion)

  • Comprehension of slope/steps info (users can predict effort + risk)

  • Confidence before starting navigation (trust signal clarity) Iterated on filter clarity, route badges, and “Explain this route” affordances—reducing ambiguity and improving decision confidence.

Solution

Solution

AccessMap turns messy, real-world accessibility constraints into a calm, trustworthy navigation experience—so users can choose confidently, know what to expect, and recover instantly when conditions change.

1) Design system contribution

Built reusable components + variants (tokens, layout rules, states) and contributed patterns to a scalable design system for consistent UI across features.

2) Prototyping + spec handoff

Delivered clickable hi-fi prototypes + clean specs (redlines, variants, empty/loading/error/recovery) and supported implementation with dev collaboration + QA.

Step-free and Low-stress routing

Users can choose routes using clear, controllable constraints:

  • Step-free mode (avoid stairs entirely)

  • Max slope tolerance (e.g., gentle / moderate / strict)

  • Surface quality filters (smooth / uneven / unknown) Elevator status preference (avoid outage risk when possible)

  • Curb-cut presence (prefer confirmed curb cuts)

Confidence-based route cards

Each route includes decision-first clarity:

  • Accessibility badges (steps, slope, surface, curb cuts, elevators)

  • Confidence score (data coverage + recency + community verification)

  • “Why this route?” explanation (tradeoffs + risk flags + what to expect)

  • Fallback options (safer alternative + minimum-risk route)

Community-powered reporting

Reliability improves through lightweight reporting:

  • Report barriers in 2 taps (stairs, blocked ramp, broken elevator, construction)

  • Upvote / verify reports to strengthen trust signals

  • “Last verified” timestamps + source labels (sensor/community/official)

  • Route warnings update quickly to prevent surprises mid-tri

⭐️

Connect to Content

Add layers or components to make infinite auto-playing slideshows.

Results

Results

Outcomes from AccessMap’s end-to-end UX work—focused on reducing route uncertainty, improving decision speed, and building trust for accessibility-critical navigation.

Faster route decisions

Route cards + accessibility badges helped users compare options quickly instead of scanning maps blindly.

Impact → Faster “safe route” selection, fewer back-and-forth checks, lower decision fatigue.

Higher confidence before starting navigation

“Why this route?” explanations + visible constraints (steps/slope/surface) made difficulty predictable upfront.

Impact → Fewer surprises mid-trip, reduced anxiety, stronger trust in the system’s recommendations.

Better recovery when the real world changes

One-tap reroute + barrier alerts supported quick recovery during elevator outages, construction, or missing data.

Impact → Fewer failed trips, smoother continuation even on imperfect routes.

More reliable experience through feedback loops

Community reporting + verification signals improved data quality and kept routes current.

Impact → Higher confidence over time, clearer “last verified” cues, stronger long-term usability.

TL;DR

I translated accessibility constraints into confident routing—clear route tradeoffs, explainability, and fast reroutes built for real-world uncertainty.

Open to UX/Product Design Internships

© 2025 Prakhar Dewangan

Open to UX/Product Design Internships

© 2025 Prakhar Dewangan

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